Wine (originally an acronym for “Wine Is Not an Emulator”) is an multi layer capable of running Windows apps on (The Portable Operating System Interface)POSIX-compliant operating systems(os), such as Linux, Mac OS & BSD. Instead of process internal Windows logic like a virtual machine or emulator, Wine translates Windows API calls into POSIX calls on-the-fly, eliminating the performance and memory penalties of other methods and allowing you to clean the integrate Windows applications into your desktops.
Wine was started in 1993 under the initial coordination of Bob Amstadt as a way to support running Windows 3.1 programs on Linux. Soon early on, leadership over Wine’s development passed to Alexandre Julliard, who managed the project ever since. Over the years, as the Windows API(application programming interface) and apps have evolved to take advantage of new hardware and software, Wine has adapted to support new features, all while being ported to other Operating Systems, becoming more stable, and providing a better usage.
Several releases later,Wine is still under active development today, and although there is lot of be added and work to be done on it, millions of people are estimated to use Wine to run their Windows software on their OS of their choice.
Open Source and User Driven
Wine will always be available for free. Approximately half of Wine’s source code is written by volunteers, with the remaining effort sponsored by commercial interests, especially CodeWeaver, which sells a supported version of Wine.
Wine is heavily reliant on its user firm too.They Volunteer their time to share tips and test results on how well their programs work in our Device database, file bug reports to notify developers of problems in our Bug-Trackers, and answer questions in our forums.